1: import javax.microedition.lcdui.Graphics;
2:
3: public class CrystalRGB {
4:
5: public final static void drawRGBVRect(Graphics g, int color, int x, int y,
6: int width, int height) {
7: int [] rgb = getRGBVColor(color, height);
8: for ( int i = 0; i9: int nTemp = x + width - (i - x);10: nTemp = nTemp > 4 ? 4 : nTemp;
11: g.drawRGB(rgb, 0, 4, i, y, nTemp, height, true );12: }
13: }
14:
15: public final static int [] getRGBVColor( int color, int h) {16: int [] rgb;17: int RGB_L = h;18: int nRgbData = RGB_L * 4;19: int a;20: rgb = new int [nRgbData];21:
22: for ( int i = 0; i23: a = i;
24: if (a > 255) {25: a = 255;
26: }
27: int col = color | (a28: rgb[i * 4] = col;
29: rgb[i * 4 + 1] = col;
30: rgb[i * 4 + 2] = col;
31: rgb[i * 4 + 3] = col;
32: }
33: return rgb;34: }
35:
36: public final static void drawRGBSRect(Graphics g, int color, int x, int y,37: int width, int height) {38: int [] rgb = getRGBSColor(color, width);39: for ( int by = y; by40:
41: int nTemp = y + height - (by - y);42:
43: nTemp = nTemp > 4 ? 4 : nTemp;
44: g.drawRGB(rgb, 0, width, x, by, width, nTemp, true );45: }
46:
47: }
48:
49: public final static int [] getRGBSColor( int color, int h) {50: int [] rgb;51: int RGB_L = h;52: int nRgbData = RGB_L * 4;53: rgb = new int [nRgbData];54: int alpha = -127;55: for ( int i = 0; i56: alpha = -127 + i;
57: int col = color | (128 - alpha58: rgb[i] = col;
59: rgb[i + RGB_L] = col;
60: rgb[i + RGB_L * 2] = col;
61: rgb[i + RGB_L * 3] = col;
62: }
63: return rgb;64: }
65:
66: }