注:本文翻译自Google官方的Android Developers Training文档,译者技术一般,由于喜爱安卓而产生了翻译的念头,纯属个人兴趣爱好。
原文链接: http://developer.android.com/training/displaying-bitmaps/display-bitmap.html
这节课程将结合之前所有课程所学习的知识,向你展示如何使用后台线程和位图缓存,在
ViewPager
和
GridView
中展示多幅图片,并解决并发和配置变更的问题。
一). 实现向一个ViewPager加载位图
该滑动视图模式( swipe view pattern )用来作为图库的阅览室再好不过的了。你可以通过 PagerAdapter 来支持 ViewPager 实现这个阅览模式。然而, 一个更合适的支持适配器是其子类 FragmentStatePagerAdapter ,它自动销毁 ViewPager 中的 Fragments ,并保存其状态(当它从屏幕消失时),从而保持内存使用不会太高。
Note:
如果你有更小数量的图片,并确信他们能满足应用的内存限制,那么使用平常的 PagerAdapter 或 FragmentPagerAdapter 会更合适一些。
下面是一个具有 ImageView 的 ViewPager 实现。主activity持有 ViewPager 和它的适配器:
public
class
ImageDetailActivity
extends
FragmentActivity {
public
static
final
String EXTRA_IMAGE = "extra_image"
;
private
ImagePagerAdapter mAdapter;
private
ViewPager mPager;
//
A static dataset to back the ViewPager adapter
public
final
static
Integer[] imageResIds =
new
Integer[] {
R.drawable.sample_image_1, R.drawable.sample_image_2, R.drawable.sample_image_3,
R.drawable.sample_image_4, R.drawable.sample_image_5, R.drawable.sample_image_6,
R.drawable.sample_image_7, R.drawable.sample_image_8, R.drawable.sample_image_9};
@Override
public
void
onCreate(Bundle savedInstanceState) {
super
.onCreate(savedInstanceState);
setContentView(R.layout.image_detail_pager);
//
Contains just a ViewPager
mAdapter
=
new
ImagePagerAdapter(getSupportFragmentManager(), imageResIds.length);
mPager
=
(ViewPager) findViewById(R.id.pager);
mPager.setAdapter(mAdapter);
}
public
static
class
ImagePagerAdapter
extends
FragmentStatePagerAdapter {
private
final
int
mSize;
public
ImagePagerAdapter(FragmentManager fm,
int
size) {
super
(fm);
mSize
=
size;
}
@Override
public
int
getCount() {
return
mSize;
}
@Override
public
Fragment getItem(
int
position) {
return
ImageDetailFragment.newInstance(position);
}
}
}
之后是详细 Fragment 的实现,它持有子 ImageView 。这看起来像是一个完美的实现,但是从中你能看出缺陷来吗?有什么办法可以改进它?
public
class
ImageDetailFragment
extends
Fragment {
private
static
final
String IMAGE_DATA_EXTRA = "resId"
;
private
int
mImageNum;
private
ImageView mImageView;
static
ImageDetailFragment newInstance(
int
imageNum) {
final
ImageDetailFragment f =
new
ImageDetailFragment();
final
Bundle args =
new
Bundle();
args.putInt(IMAGE_DATA_EXTRA, imageNum);
f.setArguments(args);
return
f;
}
//
Empty constructor, required as per Fragment docs
public
ImageDetailFragment() {}
@Override
public
void
onCreate(Bundle savedInstanceState) {
super
.onCreate(savedInstanceState);
mImageNum
= getArguments() !=
null
? getArguments().getInt(IMAGE_DATA_EXTRA) : -1
;
}
@Override
public
View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
//
image_detail_fragment.xml contains just an ImageView
final
View v = inflater.inflate(R.layout.image_detail_fragment, container,
false
);
mImageView
=
(ImageView) v.findViewById(R.id.imageView);
return
v;
}
@Override
public
void
onActivityCreated(Bundle savedInstanceState) {
super
.onActivityCreated(savedInstanceState);
final
int
resId =
ImageDetailActivity.imageResIds[mImageNum];
mImageView.setImageResource(resId);
//
Load image into ImageView
}
}
很好,你发现了问题所在:图片时在UI线程上进行读取的,因此可能会导致应用停止响应从而崩溃。使用一个在 Processing Bitmaps Off the UI Thread (博客链接: http://www.cnblogs.com/jdneo/p/3521195.html ) 中说的 AsyncTask ,它直接将图片加载和处理移动到后台线程中:
public
class
ImageDetailActivity
extends
FragmentActivity {
...
public
void
loadBitmap(
int
resId, ImageView imageView) {
mImageView.setImageResource(R.drawable.image_placeholder);
BitmapWorkerTask task
=
new
BitmapWorkerTask(mImageView);
task.execute(resId);
}
...
//
include BitmapWorkerTask class
}
public
class
ImageDetailFragment
extends
Fragment {
...
@Override
public
void
onActivityCreated(Bundle savedInstanceState) {
super
.onActivityCreated(savedInstanceState);
if
(ImageDetailActivity.
class
.isInstance(getActivity())) {
final
int
resId =
ImageDetailActivity.imageResIds[mImageNum];
//
Call out to ImageDetailActivity to load the bitmap in a background thread
((ImageDetailActivity) getActivity()).loadBitmap(resId, mImageView);
}
}
}
任何额外的处理(比如改变尺寸或者从网络获取图片)可以在
BitmapWorkerTask
中发生而不会影响到主
UI
的响应性。如果后台线程所做的不仅仅是直接从磁盘读取图片,那么添加一个内存缓存或磁盘缓存也是有益处的(博客链接:
http://www.cnblogs.com/jdneo/p/3522538.html
)。下面是内存缓存的修改代码:
public
class
ImageDetailActivity
extends
FragmentActivity {
...
private
LruCache<String, Bitmap>
mMemoryCache;
@Override
public
void
onCreate(Bundle savedInstanceState) {
...
//
initialize LruCache as per Use a Memory Cache section
}
public
void
loadBitmap(
int
resId, ImageView imageView) {
final
String imageKey =
String.valueOf(resId);
final
Bitmap bitmap =
mMemoryCache.get(imageKey);
if
(bitmap !=
null
) {
mImageView.setImageBitmap(bitmap);
}
else
{
mImageView.setImageResource(R.drawable.image_placeholder);
BitmapWorkerTask task
=
new
BitmapWorkerTask(mImageView);
task.execute(resId);
}
}
...
//
include updated BitmapWorkerTask from Use a Memory Cache section
}
将所有代码片段放在一起,组成了响应良好的 ViewPager 实现,它有很小的图片加载延迟,并且有能力在后台根据你的需要处理图片。
二). 实现向一个GridView加载位图
grid list building block
对于展示图片数据集是很有用的,并且可以通过一个
GridView
组件来实现。
GridView
组件允许同一时间在屏幕上显示许多图片,同时还有很多备用图片(当用户上下滑动页面时,备用图片将会被显示)。当实现这个控制类型时,你必须保证UI的流畅性,内存使用可控,并发处理正确(根据
GridView
回收它的子View)。
我们首先来看一下一个标准的
GridView
实现,它有一个置于
Fragment
中的子
ImageView
。还是像之前一样,请读者思考这一看上去完美的实现是否有进一步提升的空间?
public
class
ImageGridFragment
extends
Fragment
implements
AdapterView.OnItemClickListener {
private
ImageAdapter mAdapter;
//
A static dataset to back the GridView adapter
public
final
static
Integer[] imageResIds =
new
Integer[] {
R.drawable.sample_image_1, R.drawable.sample_image_2, R.drawable.sample_image_3,
R.drawable.sample_image_4, R.drawable.sample_image_5, R.drawable.sample_image_6,
R.drawable.sample_image_7, R.drawable.sample_image_8, R.drawable.sample_image_9};
//
Empty constructor as per Fragment docs
public
ImageGridFragment() {}
@Override
public
void
onCreate(Bundle savedInstanceState) {
super
.onCreate(savedInstanceState);
mAdapter
=
new
ImageAdapter(getActivity());
}
@Override
public
View onCreateView(
LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) {
final
View v = inflater.inflate(R.layout.image_grid_fragment, container,
false
);
final
GridView mGridView =
(GridView) v.findViewById(R.id.gridView);
mGridView.setAdapter(mAdapter);
mGridView.setOnItemClickListener(
this
);
return
v;
}
@Override
public
void
onItemClick(AdapterView<?> parent, View v,
int
position,
long
id) {
final
Intent i =
new
Intent(getActivity(), ImageDetailActivity.
class
);
i.putExtra(ImageDetailActivity.EXTRA_IMAGE, position);
startActivity(i);
}
private
class
ImageAdapter
extends
BaseAdapter {
private
final
Context mContext;
public
ImageAdapter(Context context) {
super
();
mContext
=
context;
}
@Override
public
int
getCount() {
return
imageResIds.length;
}
@Override
public
Object getItem(
int
position) {
return
imageResIds[position];
}
@Override
public
long
getItemId(
int
position) {
return
position;
}
@Override
public
View getView(
int
position, View convertView, ViewGroup container) {
ImageView imageView;
if
(convertView ==
null
) {
//
if it's not recycled, initialize some attributes
imageView =
new
ImageView(mContext);
imageView.setScaleType(ImageView.ScaleType.CENTER_CROP);
imageView.setLayoutParams(
new
GridView.LayoutParams(
LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
}
else
{
imageView
=
(ImageView) convertView;
}
imageView.setImageResource(imageResIds[position]);
//
Load image into ImageView
return
imageView;
}
}
}
再一次地,这个实现的问题在于图片设置是在UI线程中执行的。虽然这样做对于简单,尺寸小的图片来说没有问题(当然还和系统加载和缓存的资源有关),如果还有其他额外的处理要做,那么你的UI会戛然而止。
之前章节的异步处理和缓存的方法可以在这里实现。然而,你也需要警惕并发的问题,因为
GridView
会回收它的子View。要处理这个问题,使用在
Processing Bitmaps Off the UI Thread
课程(博客链接:
http://www.cnblogs.com/jdneo/p/3521195.html
)中所讲的知识。下面是升级后的解决方案:
public
class
ImageGridFragment
extends
Fragment
implements
AdapterView.OnItemClickListener {
...
private
class
ImageAdapter
extends
BaseAdapter {
...
@Override
public
View getView(
int
position, View convertView, ViewGroup container) {
...
loadBitmap(imageResIds[position], imageView)
return
imageView;
}
}
public
void
loadBitmap(
int
resId, ImageView imageView) {
if
(cancelPotentialWork(resId, imageView)) {
final
BitmapWorkerTask task =
new
BitmapWorkerTask(imageView);
final
AsyncDrawable asyncDrawable =
new
AsyncDrawable(getResources(), mPlaceHolderBitmap, task);
imageView.setImageDrawable(asyncDrawable);
task.execute(resId);
}
}
static
class
AsyncDrawable
extends
BitmapDrawable {
private
final
WeakReference<BitmapWorkerTask>
bitmapWorkerTaskReference;
public
AsyncDrawable(Resources res, Bitmap bitmap,
BitmapWorkerTask bitmapWorkerTask) {
super
(res, bitmap);
bitmapWorkerTaskReference
=
new
WeakReference<BitmapWorkerTask>
(bitmapWorkerTask);
}
public
BitmapWorkerTask getBitmapWorkerTask() {
return
bitmapWorkerTaskReference.get();
}
}
public
static
boolean
cancelPotentialWork(
int
data, ImageView imageView) {
final
BitmapWorkerTask bitmapWorkerTask =
getBitmapWorkerTask(imageView);
if
(bitmapWorkerTask !=
null
) {
final
int
bitmapData =
bitmapWorkerTask.data;
if
(bitmapData !=
data) {
//
Cancel previous task
bitmapWorkerTask.cancel(
true
);
}
else
{
//
The same work is already in progress
return
false
;
}
}
//
No task associated with the ImageView, or an existing task was cancelled
return
true
;
}
private
static
BitmapWorkerTask getBitmapWorkerTask(ImageView imageView) {
if
(imageView !=
null
) {
final
Drawable drawable =
imageView.getDrawable();
if
(drawable
instanceof
AsyncDrawable) {
final
AsyncDrawable asyncDrawable =
(AsyncDrawable) drawable;
return
asyncDrawable.getBitmapWorkerTask();
}
}
return
null
;
}
...
//
include updated BitmapWorkerTask class
Note:
同样的代码也可以应用于 ListView
这样的实现对于如何处理和加载图片保留了足够的弹性,从而不会引起UI的卡顿。在后台任务中,你可以从网络上读取图片或者将大尺寸的数码照片进行缩放,在任务完成后,图像会显示出来。
要看这系列课程的完整代码样例,请下载 http://www.cnblogs.com/jdneo/p/3512517.html 中的样例代码

